


Fix elevator music not stopping when the player dies in an elevator and respawns on another level.Fix Magnum laser sight FX not working properly when loading a save with it enabled.Fix for weapons with installed Modkits not always showing their attachments properly.Improved ragdoll behavior on Human Corpse attached to Cortex Reaver.Improved grenade rolling behavior when thrown.Fixed Ragdolls to not fall into place when loading into levels or saves.Fixed a crash that could occur when playing Grove Chess.Fixed a crash that could occur when exiting Maintenance Cyberspace.Fixed a crash that could occur when entering Flight Deck with older DX11 versions.More than anything, I'm impressed with how quickly Nightdive has addressed so many issues-it's the sort of work you'd usually expect to get done piecemeal in the months after a release, but the full list (shared below) is just one "wait, they fixed that too?" after another. It's another little interaction I figured just wasn't in the cards, but now you can just help yourself to a dead man's cash. Citadel's ATMs would always tell you they're offline, even if you'd picked up a dead employee's debit card.
